THE LANGUAGE OF THE TABLE
Less jargon.
More understanding.
Find a term, understand the idea, then see it in a lesson.
20 terms
- Hole cards
- Your two private cards in Texas Hold’em. Learn in context →
- Community cards
- Shared cards in the middle of the table. Learn in context →
- Pot
- The chips contributed to the current hand. Learn in context →
- Flop
- The first three community cards. Learn in context →
- Turn
- The fourth community card. Learn in context →
- River
- The fifth community card. Learn in context →
- Check
- Pass action without betting when you have nothing to call. Learn in context →
- Call
- Match the bet you face, up to your remaining stack. Learn in context →
- Raise
- Increase the current wager; check whether the amount means “to” or “by.” Learn in context →
- Button
- The marker identifying the nominal dealer position. Learn in context →
- Kicker
- A side card used to break a tie between otherwise equal hand combinations. Learn in context →
- Equity
- Expected share of the pot against specified hands or ranges.
- Out
- An unseen card counted as improving your hand; it may not always win.
- Range
- A set of possible hands, sometimes weighted by frequency.
- Effective stack
- The smaller relevant stack in a heads-up confrontation.
- Big blind
- A forced wager and a useful unit for comparing stack sizes. Learn in context →
- 3-bet
- The third bet in a betting sequence, usually a preflop re-raise.
- ICM
- Independent Chip Model: an approximation relating tournament stacks to prize equity.
- Variance
- Fluctuation in results across possible outcomes.
- GTO
- Game theory optimal: an equilibrium-oriented strategy concept, always dependent on the modeled game.